Playable ads studio · iGaming and gaming apps · 18+

Playables that play like your game.

Any complexity. Fair price. Built by people who buy the traffic.

We make playable ads for the networks we run ourselves, so every build is checked against what actually happens after the tap: install, registration, first deposit.

Pick your level

Price depends on complexity, not on how fancy the pitch sounds. You get a fixed quote before we start.

Level 01Lite

One mechanic, one hook, one clear CTA. Fast to build, cheap to test, good for finding the hook that converts.

  • Spin, pick or scratch
  • Your slot art or ours
  • End card with your offer
Level 02Pro

A short multi-step story: the player triggers a feature, sees it pay off and lands on the end card ready to install.

  • Free spins, tumble, bonus wheel
  • 2–3 scenes and transitions
  • Hook variants for A/B tests
Level 03Custom

A full mini-game built from scratch: custom art, physics, progression. For brands that want a playable nobody else has.

  • Original mechanic or game
  • Custom art and animation
  • Built around your product

Mechanics we build

Not on the list? Send a reference video and we'll tell you if we can do it and what it costs.

Slot spinFree spinsTumbleHold & spinBonus wheelPick meScratch cardPlinkoCrashFishingMergeTower

In every build

The boring parts that decide whether a playable gets approved and actually sends users to the store.

Network-ready files

Single-file HTML5 or MRAID builds, sized and adapted to each network's spec. No surprises at moderation.

A CTA that works

We check the store link and the tap on every build. A dead button is the most expensive bug in UA.

Localisation packs

Language, currency, age label and your local welcome offer on the end card, for every market you run.

Compliance built in

18+ labels, no "guaranteed wins", no kids or celebrities. Built to pass network and store review.

Studio quality without studio prices

We're a UA team with an in-house playable pipeline, not an agency with account managers on top. You pay for the build, not for the overhead. Localisation of an existing playable costs a fraction of a new one.

Order a playable

Send the game or a reference and how many markets you need. You'll get a quote and timeline within one business day.

Telegram @the7fincher
Email [email protected]
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Level